This is my first post!
I am writing this mainly just to get something on the site. I am a student currently at UTD working on my Bachelors in Arts and Technology, hoping one day to be a computer game animator/modeler. Unfortunately, since I am still a student I don't have much experience when it actually comes to the skill set of an animator/modeler; though I'm learning!
The reason I want to become an animator/modeler is although non-computer art work can still have great depth and meaning to it, game art is the only interactive form of artwork, except perhaps performance art, depending on what it is. The player is more apt to fully envelope his/herself in an array of beautiful worlds, whether it be a realistic history first person shooter (Call of Duty) or extensive fantasy worlds (Bethesda's "The Elder Scrolls" series).
I haven't always known what was in the stars for me (having decided to become a game artist around the age of 10 and veering off into Interior Design...which is NOT for me, dot dot dot), though I have found, so far, that it suits me well. Anyway, not wanting to go on and on about myself (perhaps I will rather give tidbits here and there...) I shall end my first post, whose main purpose was to merely "get something on the page"! Thanks for reading!
-Leigh
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